So you want to roll some dice?

Find your new favorite game in the list below! They can all be played with this one convenient, portable box of dice.

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games designed by
aoos

24 Original Games + 15 Classics

12x Competitive Games:
Roll Market, Claim Stakes, Dice War, Ziggurat, Escalation, Sets & Streaks, Fours and Fours, Popcorn, Pirate Match, Pass 'n Push, Color Chain, Towers

3x Reaction (Speed) Games:
Slappy, Grabber, Spotter

3x Math Games:
Twelve, Bullseye, Quick Sum

3x Team/Cooperative Games:
RPG on a Roll, Color Shuffle, Scales

3x Solo Games:
Hydra, Codebreaker, 5x5

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15x Playable Classics (I didn't come up with these):
Liar's Dice, ....

  • Roll Market

    Bid on the market, but be unique

    A game of bids, bluffs, and various strategies to victory. This game started this whole box set (and still my favorite)!

    Rules 
  • Ziggurat

    Break down the temple

    Build up a temple of the ancients, then break it down and claim the gold within. A game where anyone can snatch victory.

    Rules 
  • Dice War

    The classic card game “War” with dice

    Straightforward game of chance: Who will the dice favor? Ride the ebbs and flows and win the big pots.

    Rules 
  • Towers

    Build towards the sky

    Whose tower will be the tallest when funding runs out?

    Rules 
  • Escalation

    How much will you risk on a roll?

    Plays like a basic poker where you weigh raising the pot or letting it go.

    Rules 
  • Sets & Streaks

    Get your dice in order

    Roll, roll, and roll some more! Get your hand of dice to a set or streak first.

    Rules 
  • Rainbows and Unicorns

    Can you match ‘em?

    Build a rainbow (four different colors) or a unicorn (all the same).

    Rules 
  • Popcorn

    Hit the number

    See what number pops in the middle, then shake up your hand based on what lands.

    Rules 
  • Pirate Match

    Claim your color

    Don't have the dice you need? Steal them from someone else!

    Rules 
  • Pass 'n Push

    Pick a value, force your opponents

    Pass the die you don't want and your neighbor certainly doesn't want.

    Rules 
  • Color Chain

    Lay sequences and block opponents

    Plays like a dice Dominoes where you place your die while blocking others.

    Rules 
  • Claim Stakes

    Stake your claims and hope

    Plays like less strategic version of Roll Market. Easier for young kids.

    Rules 
  • Slappy

    Quick eyes and quick hands

    Each player rolls a die. Slap the table if there's a match! But don't be wrong..

    Rules 
  • Grabber

    Like Hungry Hungry Hippos…

    Roll and grab the 1s and 6s. Beware: dice are gonna go flying everywhere.

    Rules 
  • Spotter

    Spot the numbers faster

    A less slappy version of slappy. First to call out the highest number of the roll wins.

    Rules 
  • Twelve

    Know your multiples and factors

    Roll four dice and be the first to use basic math operations to make 12 first.

    Rules 
  • Bullseye

    Can you math the target?

    A more variable version of Twelve where two die are rolled to set the target number.

    Rules 
  • Quick Sum

    Who can add the fastest?

    Roll out six die, do some maths. Fast. Faster than those other people.

    Rules 
  • RPG on a Roll

    A monster dungeon dive with dice

    Choose your class, grab your starting die, and fight goblins! Level up and descend.

    Bullseye 
  • Color Shuffle

    Work together to sort the mess

    Pass dice and force your opponents and to give your teammate what they need.

    Rules 
  • Scales

    Balance the scales with your partner

    Move dice in and out of the pot until you and your partner can get a matching sum.

    Rules 
  • Hydra

    The heads of the Hydra will reach far

    Can you grow all the chains before the heads block the growth?

    Rules 
  • Codebreaker

    Unscramble the chain

    A relaxing, solitary unscrambler to sort the dice colors efficiently.

    Rules 
  • 5x5

    Fill the box

    Vaguely reminiscent of sudoku; can you fill the box with dice that total correctly?

    Rules 
  • * Dice 24 (repeat)

    As above, plays great solo

    Rules 
  • *Bullseye (repeat)

    As above, plays great solo

    Rules 
  • *Towers (repeat)

    Plays fine solo; track your record

    Rules 
  • Liar's Dice

    I love this game. It disrespects probability.

    Rules 
  • Ship, Captain, Crew

    The classic bar game

    Rules 
  • 10,000

    Roll and score your dice

    Rules 
  • Beetle

    Draw your beetle!

    Rules 
  • Sevens

    Dice roles and sums

    Rules 
  • Zanzibar

    A lively game with chips

    Rules 
  • Bar Dice

    Roll the highest hand

    Rules 
  • Bunco

    For big groups (12+)

    Rules 
  • Going to Boston

    Throw three and set aside

    Rules 
  • Yahtzee

    Grab paper and pencils to play the classic

    Rules 
  • Pig

    A simple game. Just don't roll 1.

    Rules 
  • Chicago

    11 rounds to win

    Rules 
  • Cee-lo

    Roll 3 and score

    Rules 
  • TENZI

    Grab dice and roll roll roll!

    Rules 
  • Poker Dice

    Poker. With dice.

    Rules